#pragma once

//#include "..\AGObject\AGObject\RoomObjectInc.h"
#include "..\AGObject\AGObject\GlobalSet.h"
// #include "..\AGObject\AGObject\AGBase.h"
// #include "..\AGObject\AGObject\AGWindow.h"
// #include "..\AGObject\AGObject\AGWall.h"
// #include "..\AGObject\AGObject\AGRoom.h"
// #include "..\AGObject\AGObject\AGUtil.h"
// #include "..\AGObject\AGObject\AGNorthObject.h"
// #include "..\AGObject\AGObject\AGNorthObjectJig.h"
// #include "..\AGObject\AGObject\AGWindowObject.h"
// #include "..\AGObject\AGObject\AGWallObject.h"
// #include "..\AGObject\AGObject\AGArcWallObject.h"
// #include "..\AGObject\AGObject\AGLineWallObject.h"
// #include "..\AGObject\AGObject\AGRoomObject.h"
// #include "..\AGObject\AGObject\AGHouseObject.h"
// #include "..\AGObject\AGObject\AGBuildingObject.h"
#include "..\AGObject\AGObject\keelobject.h"
